


The Game

Nectarmare is a indie game where you steer a honeybee to collect nectar while avoiding numerous perilous dangers on the way. Includuing but not limited to the carnivouros fly, the skullspider and the evil flower. The game takes place in a number of beautiful evocative environments ranging from deep forest to summery fields and tranquil water. Visit our Steam page.
We have a Kickstarter for the mobile version of Nectarmare and are also looking for testers. If you are interested in testing our game on Android you can contact us at nectarmare@gmail.com







Our Team


Stanislav Hallberg
Programmer and game designer with long experience of Unity and C#. He has worked on coregameplay systems, graphics implementation and animation. He also made the trailer and designed this webbpage. portfolio

Ingeborg Asplund
Programmer and game designer with long experience of Unity and C#. She has worked on Leveldesign, gamedesign and programming of backend systems. portfolio

Mary-Ann Sensoy
Musician and sound designer. She is responsible for composing the games soundtrack and soundeffects giving the game a distinct feel and helping tying togheter its themes.

Natali Hallberg
Professional artist with background in traditional media. She has made all of the art assets in the game as well as given input regarding the artistic vision. portfolio